![]() Plug this into Hue (240 Sat and 127 Value) it will generate a random logical eye color for most races (goes from "gold" to "deep blue-purple").īack to Main Page → 3.5e Homebrew → 3. If plugged in as Hue and Value (Saturation 240) it will create a random logical hair color (goes from "brown" to "blond/yellow" in hue and black to white in value, average is grey which is just the hue itself).įor extreme age, just give percentages of grey hairs, 6d6 per age category. * Still need to add other varieties of skin tones: Plane Touched, Ruddy, Drow. The tool can be used for everything from designing a website to choosing a paint color. Just enter your choices and let the wheel decide what a random color is. Fey: Fey or other varied skin tone races. For anyone ever stuck in finding the perfect color for a project, the Random Color Picker is your new best friend. 15 Answers Sorted by: 192 This is my way to get a random color: Color ( (math.Random ().nextDouble () 0xFFFFFF).toInt ()).withOpacity (1.0) Note: This import is required. Exotic: Perhaps elves or more feral, sylvan or unusual ancestry races. Roll d% for whatever category your character's skin tone falls under.īasic: Humans and other mundane races. Fey: Fey or other varied eye color races. Pale: Celestials or perhaps plane touched. Roll d% for whatever category your character's eyes fall under.īasic: Humans and other mundane races. Lets figure it out Now, first, I want you to go to cycles, render. Fey: Fey or other varied hair color races. Were going to make a random color generator. Roll d% for whatever category your character's hair falls under.īasic: Humans and other mundane races.
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